With all that out of the way, let me just say bluntly that I could not more highly recommend the Freespace games, and I'm not just saying that because I'm doing the LPing. In this section, I'll share some of those, and discuss them. There is a ton of supplementary data in the game's tech database about every ship, every weapon, and so on. I think the mood is still better set that way than doing them in screenshots.įor the second course, there will be a screenshot section, in which I will introduce some aspect of the game. If you don't want to wait for the voiceover to read you the whole briefing, go ahead and skip ahead a bit after reading each screen. So I won't be going for a lot of humor there, mostly just explaining things. The game starts off slow, but the story really carries the game without my help once it gets going. This will use subtitled commentary, and not a lot of it. First up will be a VLP of the briefing and level. Its gameplay is that of a space sim, rather than a FPS, and there is no real story connection.Įach update will be brought to you in a two-course meal. Volition was one of two offshoots of Parallax Software, who made Descent 1 and 2 (the other being Outrage Entertainment, who made Descent 3).ĭespite its label as part of the Descent series, it bears little resemblance to the previous games. Volition was one of two offshoots of Parallax Software, who made Descent 1 and 2 (the other being Outrage Entertainment, who made Descent 3).ĭescent: FreeSpace - The Great War (henceforth referred to as D:FS-TGW Freespace) was the first game developed by Volition Inc. Part 1: Descent: FreeSpace - The Great War (henceforth referred to as D:FS-TGW Freespace) was the first game developed by Volition Inc.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |